Euro Quest - Power Grid Tournament
We're powering up the Power Grid tournament again for EQ (V)...3rd year
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** All of this info is from EQ V (2007) **
Designer:
Friedemann Friese
Publishers:
2F Spiele
Rio Grande Games
Boardgamegeek Info:
Power Grid (Funkenschlag)
Plaque(s)
The top two players from the finals will receive a plaque.
GameMaster(s)
GM: W. Craig Trader, Ass't GM: Kathy Stroh
Schedule
Please see the schedule
here
.
Event Description
Qualifying Rounds:
We will use 5-player games by preference, resorting to 4-player or 6-player (in that order) if necessary based on the number of players.
Heat 1: US (default) or Benelux.
Heat 2: Germany (default) or Central Europe.
Heat 3: France (default) or Italy.
Elimination Rounds:
With five or less two-game winners present at the semi-final, the semi-final will become the Final.
If there are 6-10 two-game winners at the semi-final, the semi will be two 5-player games advancing the top five to a Final (1st & second from each table and the top 3rd place)
If there are 11-15 two-game winners at the semi, the semi-final will consist of three 5-player games advancing the winners & top two runner-ups to the Final.
If there are 16-20 two-game winners at the semi, the semi-final will consist of four 5-player games advancing the winners & top runner-up to the Final.
If there are 21+ two-game winners at the semi-final, the semi-final will consist of five 5-player games advancing the winners to the Final.
Tiebreakers:
These tie-breakers will determine top second- & third-place finishers:
% of cities powered compared to game winner
# of cities supplied with electricity
most money
most cities
highest # power plant
Note: If for any reason a qualifying finalist does not play the Final, the next highest semi-finalist will advance.
Semi-Finals:
will use US (default) or France.
Finals:
will us Germany.
Event-Specific Rules:
Power Grid will be played per the printed rules from Rio Grande Games, with these additions:
Initial Player Order will be by random draw.
Each Player will choose an active region, in player order.
During the power plant auction, plant selection and initial bids will be by player order, with subsequent bidding in clockwise order around the table.
Winner: supplies electricity to the most cities, with ties broken in favor of (1) Most Money, (2) Most Cities, (3) Biggest Power Plant.
All rounds are 2.5 hours long; any games not complete at the end of round will be adjudicated.
All groups must accurately complete a score sheet for the heat recording ALL the game end conditions to count as a tournament game.
Map Errata:
When playing the Benelux map, during Stages 1 & 2, the discard and replacement of the lowest power plant at the same time as the highest power plant is placed at the bottom of the deck: both plants will be removed, and then two replacements will be drawn from the deck.
When playing the Benelux map, the purple area (Luxembourg) is considered to be part of the dark blue area, and so there are only 5 areas on this map.