Euro Quest - Goa Tournament
Goa has been retained as an EQ V event...4th year
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** All of this info is from EQ V (2007) **
Designer:
Ruediger Dorn
Publisher:
Hans im Glück
Rio Grande Games
Boardgamegeek Info:
Goa
2006 International Gamers Award Winner (General Strategy, Multi-Player category)
Plaque(s)
The winner of the Final will receive a plaque.
GameMaster(s)
GM: Rod Spade, Ass't GM: Alex Bove
Schedule
Please see the schedule
here
.
Plaques
The winner of the Final will receive a plaque.
Event Description
Preliminary Rounds
The GM will assign players to tables. Four-player games will be preferred. The GM may at his discretion assign three-player games.
Elimination Rounds
Semi-finals: There will be no semi-final unless there are more than four two-game winners.
Finals: There are four seats in the finals. If there were no semi-finals, the finals will occur at the E1 timeslot.
Rules Version / Common Mistakes / Special Rules
The starting player will be selected randomly. Do not use the method described in the rule book.
You may not bid more ducats than you have.
When performing the Expedition action, the player must discard before drawing to ensure that the action does not exceed his hand limit. (For example, a player at the 2/4 position on his development board who already has 3 cards must first decide to either draw only one card or to discard a card before drawing two.)
The "take 2 colonists" expedition card may be played in the middle of the Found Colony action. An expedition card marked with an 'A' in the corner must be played before the action is taken. Other expedition cards may be used before or after an action, but not during an action.
You may use at most one expedition card each turn.
Red tiles, dark blue tiles, and the Duty tiles may be used before or after an action, but not during an action.
The use of a tile is never an action. In particular, the benefit of the Espionage tile does not count as the player's action, and it can not be modified by an expedition card with an 'A' on it.
The Vice-king tile advances the least-developed success marker.
The benefit of the Re-supply tile can not be split among spices, colonists, and ships; all items must be of the same type.
Tie Breakers
Remaining money is the first tie breaker, and player position relative to the flag is the second tie breaker. (The player who ends the game with the flag has precedence when victory points and money are both tied.)
Time Limit Adjucation
The GM may at his discretion impose time limits on any game to ensure that it completes within the alloted time.